Various 3D assets modelled and rigged in Maya and rendered with Renderman or Maxwell.
Ebele - 3D Character
Ebele is a character designed for my 3rd Year 3D Animation Graduate Film “Window” (2017)
Modeled in Autodesk Maya
Textured in Autodesk Maya and Autodesk Mudbox
Rendered using Renderman
Pike - 3D Character
Pike is a character designed for my 2nd Year 3D Animated Film for the “Elements” Project (2015)
Rendered using Maxwell
Micro Still Life - Succulents
Micro still life model of a succulent garden.